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lang/zh_CN.yml:中文消息

此文件集中定义命令帮助、匹配、准入、商店、选装、撤离、伤势、资源区、Boss、管理员操作与 HUD 文案。键名由代码引用,建议只改值,不删除或改名。

值格式

语法作用示例
& 颜色码Minecraft 传统颜色&a成功&c失败
{0}{1}位置参数当前人数:{0}/{1}
普通文本可直接本地化阶段名、伤势名、区域等级

占位符数量和顺序必须保留。例如 raid-status 需要阶段、剩余秒数、人数、背包四项;删掉占位符不会补回信息,写不存在的编号可能原样显示或格式化失败。

消息组速查

前缀范围
raid-command-*, raid-reload-*帮助与重载
raid-matchmaking-*, raid-join-*大厅匹配和准入
raid-equipment-*, raid-admin-kits-*装备券
raid-backpack-*, raid-safebox-*, raid-grid-*网格存储
raid-extract-*, raid-ui-*撤离、BossBar、计分板
raid-medical-*, raid-buff-*, raid-injury-*医疗、增益、伤势
raid-label-*阶段、伤势、区域、状态标签
raid-loot-*, raid-boss-*, raid-zone-*地图玩法

完整默认配置

yaml
raid-command-help-lobby: "&6FKEscape 大厅 &7- &f/fkescape join [背包档位] | leave | shop | mailbox"
raid-command-help-game: "&6FKEscape 游戏服 &7- &f/fkescape leave | status | pack | equipment"
raid-reload-complete: "&aFKEscape 配置热重载完成。"
raid-reload-complete-next-run: "&aFKEscape 配置热重载完成;战利品与资源区配置将在下一局生效。"
raid-reload-failed: "&cFKEscape 配置热重载失败,已完整保留原配置:{0}"
raid-matchmaking-unavailable: "&c当前没有可用的游戏服,或你已有报名正在处理。"
raid-matchmaking-queued: "&a已加入大厅匹配队列。当前人数:{0}/{1}。"
raid-matchmaking-cancelled: "&e已取消大厅匹配。"
raid-matchmaking-not-queued: "&e你当前不在大厅匹配队列中。"
raid-matchmaking-waiting-server: "&e人数已满足,正在等待可用游戏服。"
raid-not-joined: "&c你当前不在任何回合中。"
raid-join-inventory-not-empty: "&c入场前请清空随身背包:局内装备由装备券发放,物资需存入战术背包带出。"
raid-player-joined: "&a{0} 加入了本局。当前人数:{1}"
raid-player-left: "&e{0} 离开了本局。当前人数:{1}"
raid-state-changed: "&6回合阶段变更:&f{0} &7({1} 秒)"
raid-reconnected: "&a已恢复本局连接。当前阶段:{0},剩余 {1} 秒。"
raid-status: "&6阶段:&f{0} &7| &6剩余:&f{1}s &7| &6人数:&f{2} &7| &6背包:&f{3}"
raid-force-started: "&a已强制进入选装阶段。"
raid-force-start-denied: "&c只有匹配批次完整抵达且准入完成后才能强制开始。"
raid-admin-reset: "&c管理员已重置当前回合。"
raid-reset-complete: "&a回合重置完成。"
raid-balance-insufficient: "&c余额不足,需要 {0}。"
raid-safebox-init-failed: "&c保险箱初始化失败,本局请勿继续操作并联系管理员。"
raid-safebox-read-only: "&e当前权限低于保险箱存档档位,保险箱仅可查看。"
raid-grid-save-failed: "&c战术背包保存失败,本次操作已回滚,请联系管理员。"
raid-grid-load-failed: "&c战术背包暂时无法打开,请联系管理员。"
raid-backpack-title: "战术背包"
raid-safebox-title: "保险库"
raid-safebox-not-ready: "&e保险库将在战前选装阶段初始化。"
raid-safebox-no-access: "&c你没有可用的保险库权限或存档。"
raid-equipment-title: "战前选装"
raid-equipment-closed: "&c当前不在选装阶段"
raid-equipment-empty: "&c你没有可用装备券,请先在商店购买"
raid-equipment-unavailable: "&c当前无法打开选装菜单。"
raid-equipment-selected: "&a已选择并发放装备:{0}"
raid-equipment-select-failed: "&c装备 {0} 发放失败,请联系管理员。"
raid-equipment-timeout: "&c选装超时,你已被移出本局。"
raid-extract-success-broadcast: "&a{0} 已成功撤离,物资已送达邮箱。"
raid-extract-locked-title: "&c撤离点未解锁"
raid-extract-interrupted-title: "&c撤离中断"
raid-extract-success-title: "&a撤离成功"
raid-extract-point-subtitle: "&7{0}"
raid-extract-reason-invalid: "&7撤离点配置已失效"
raid-extract-reason-damage: "&7受到伤害"
raid-extract-reason-left-zone: "&7离开撤离区域"
raid-extract-reason-left-game: "&7玩家主动离局"
raid-extract-reason-death: "&7玩家死亡"
raid-extract-reason-run-ended: "&7本局已结束"
raid-extract-unlocked-run: "&a撤离点 {0} 已由 {1} 为本局解锁。"
raid-extract-unlocked-player: "&a你已解锁撤离点 {0}。"
raid-extract-locked-progress: "&c撤离点 {0} 未解锁,需击杀 {1}(进度 {2}/{3})。"
raid-extract-unavailable-run: "&8本局撤离点 {0} 不可用。"
raid-extract-unavailable-entry: "&8撤离点 {0} 本局不可用。"
raid-ui-extraction-bar: "&a撤离中:{0} 剩余 {1}s"
raid-ui-run-bar: "&e本局剩余 {0}s"
raid-ui-score-title: "&6&lFKEscape"
raid-ui-score-state: "&f阶段:&e{0}"
raid-ui-score-time: "&f剩余:&e{0}"
raid-ui-score-zone: "&f区域:&e{0} &7[{1}]"
raid-ui-score-injuries: "&f伤势:&c{0}"
raid-ui-score-extract-header: "&f条件撤离:"
raid-ui-score-extract-unavailable: "&8- {0} 不可用"
raid-ui-score-extract-unlocked: "&a- {0} 已解锁"
raid-ui-score-extract-progress: "&7- {0} {1}/{2}"
raid-ui-score-players: "&f局内人数:&e{0}"
raid-ui-none: "无"
raid-shop-title: "战术物资商店"
raid-shop-purchased: "&a购买成功:{0}"
raid-shop-purchase-failed: "&c购买失败:{0}。余额不足、重复持有或事务异常均不会发货。"
raid-admin-backpack-grant-denied: "&e{0} 已有未消费的背包权益,未重复发放。"
raid-medical-already-using: "&e你正在使用医疗用品。"
raid-medical-started: "&a开始治疗,请保持静止 {0} 秒。"
raid-medical-interrupted: "&c治疗被打断。"
raid-medical-failed: "&c治疗失败,医疗用品未消耗。"
raid-medical-complete: "&a治疗完成:{0}。"
raid-buff-invalid: "&c无法识别该战术增益。"
raid-buff-failed: "&c增益应用失败,物品未消耗:{0}。"
raid-buff-applied: "&a已使用战术增益:{0}。"
raid-injury-added: "&c你受伤了:{0}"
raid-label-state-none: "尚未开始"
raid-label-state-waiting: "队员集结"
raid-label-state-equipment: "战前选装"
raid-label-state-teleport: "准备投放"
raid-label-state-running: "行动进行中"
raid-label-state-settling: "行动结算"
raid-label-injury-arm: "手臂受伤"
raid-label-injury-leg: "腿部受伤"
raid-label-injury-head: "头部受伤"
raid-label-injury-fracture: "骨折"
raid-label-injury-abdomen: "腹部受伤"
raid-label-tier-low: "低危"
raid-label-tier-medium: "中危"
raid-label-tier-high: "高危"
raid-label-tier-core: "核心"
raid-label-pack-ready: "已就绪"
raid-label-pack-unavailable: "未创建"
raid-loot-busy: "&c有人正在搜刮这个容器。"
raid-loot-open-failed: "&c战利品容器暂时无法打开。"
raid-boss-spawned: "&c资源区 {0} 出现了 Boss {1}!"

修改与验证

  • 保持 YAML 双引号成对;包含冒号、# 或前导特殊字符时务必加引号。
  • 不要把 {0} 改成 PlaceholderAPI 的 %...%,两套占位符机制不同。
  • 执行 /fkescape admin reload 后依次触发命令帮助、匹配、商店失败、撤离打断和医疗完成,检查颜色与参数。若加载失败,旧配置会保留,按控制台报告的键定位。